What Is "Unveil The Forgotten"? Slavic Mythology BL Visual Novel Interview with the Creator
- Boys Love Universe (BLU)
- a few seconds ago
- 3 min read
We interviewed the creator of Unveil The Forgotten, a boys love visual novel perfect for BL lovers who enjoy slow-burn vibes and mythology.
You play as Adam, an ordinary mortal who ends up in a small village where Slavic gods still walk among humans, disguised as baristas, neighbors, and strangers on the street. As you settle into the village’s sleepy atmosphere, you start uncovering who they really are while getting to know a cast of interesting, mysterious guys.
Tell us about Unveil The Forgotten

Unveil the Forgotten is a soft gay visual novel set in modern-ish Slovakia. It was at first small school project, but with time, many people all around the world helped with their talent and thanks to all of them, the game was finished. And so, we decided that the scope is beyond just small school project and we wanted more people to see the game, so we joined the Yaoi Game Jam 2025, which was delightful experience.
In the world in Unveil the Forgotten, gods are not only real, but they also likes to disguise themselves and experience things in the real world, hidden amongst the mortals. Several characters in the game are slavic gods and we as players can interact with them. There are also mutliple endings, depending on how you play and who do you chose to talk with.
What can BL fans expect?
As I said before, the whole game is soft-toned, so there are no explicit scenes. As the game happens only during 10 days, we decided to focus on relationship building and getting know the characters better. In the end, there is no rush and rather than starting relationship immediately, if you talked with characters enough and chose the correct lines in dialogue, you can invite your love interest on true date.
Tell us about your characters?
The main character is Adam. Just a normal guy that just moved in the village. His personality ranges from polite and shy to sarcastic and a bit of a jerk, because in some situations is fitting to not be just soft and friendly. He will meet 4 potential love interests and each of them could be described by popular tropes or stereotypes from other BL VN. There is teddy bear Perun, that looks scary, but is rather soft and a bit of pushover, a player or playboy-ish diva who loves drama, Veles, mysterious with dark aura and bit of coldness, Vij and lastly the ray of sunshine with endless optimism that is visible on his choise of clothes, Jakub. Perun, Veles and Vij are the gods, all of them from slavic mythology.
What are the inspirations behind this game?
The very first idea was relationship between god and mortal and we wanted to use nordic regions with their mythology with Odin, Loki, Thor and other. Then we decided, that it would be better to use our knowledge of our owl culture and slavic mythology, so we place the story in Slovakia. During writing we were inspired by real places or things that can be seen in the country, such as the village of Lazisko, Ski Resort Jasná, the wooden statue of Perun also known as Grut, Demänovská Ice Cave, the traditions of Candlemass and more. We wanted to add facts and things that would make the game much more authentic. Even the music is based on real songs from Slovakia.
What are the goals for this game?

The practical goal was to gain experience and have a game for portfolio, but as we invested more and more time and energy, we wanted the game contaign the spirit or the atmosphere of the Slovakia and its culture, modern or historic. We wanted to give the players experience of something authentic that we as the citizens know on daily basis, but not everything is explicitely said. With that, we hope that players would be invested and curious about the thigs from game, like the legend of the dragon Demian or what happened between Perun and Veles that now they are antagonistic one to another. Games should be fun, but also give people something more.
In the future, I hope to release the game not only on itch.io, but also on steam and we are talking in team also about possible second game, but only time will see.
Where can folks support your work?
Right now on itch.io, as every comment, follow and rating is huge help and if people would like to see more from our production, they can follow our instagram or join Discord for more content.
If there are people that are crazy enough to donate money, they can do it on itch.io or through ko-fi, though we want to people to enjoy the game for free.
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